Classroom
A class can adapt Do / Delegate / Delete for reward choices, brain breaks, or group activity options.
Do / Delegate / Delete is a starter wheel in the decisions category for turning a prepared list into one visible result. Starter entries include Sightseeing, Museum, Cafe Hop, and you can replace any item before spinning. Use it when the listed options are already acceptable and the group needs a clear, fair selection process.
Use these Do / Delegate / Delete entries as a starting list. After you click “Use this template”, you can add, remove, or edit any entries before spinning.
Use Do / Delegate / Delete when the hard part is choosing from several acceptable options.
For Do / Delegate / Delete, use it for lunch choices, dinner ideas, activity picks, date plans, travel options, or quick tie-breakers.
For Do / Delegate / Delete, use it when a playful random choice is better than another round of debate.
Concrete setup
Do / Delegate / Delete is best when the entries are already acceptable and the group mainly needs a visible, neutral way to pick the next item.
These Do / Delegate / Delete entries are meant as a starting point. Copy them into the wheel, then replace anything that does not fit your group or event.
A class can adapt Do / Delegate / Delete for reward choices, brain breaks, or group activity options.
A team can use Do / Delegate / Delete for lunch picks, social activities, meeting warmups, or quick tie-breakers.
A host can use Do / Delegate / Delete for party food, game order, date night ideas, or travel activity choices.
Load the Do / Delegate / Delete template, check the entries, and spin when the list is ready.
Use Do / Delegate / Delete →