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Group Maker (Teams 1–6)

Group Maker (Teams 1–6) is a ready-made entries starter wheel in the School & Classroom category. Quick group buckets for activities and cooperative tasks.

Use on wheel

Load Group Maker (Teams 1–6) into the spinner, then tweak entries for your exact situation before you spin.

Use this template

Entries (copy/paste)

These are the starter entries for Group Maker (Teams 1–6). Copy/paste them into the wheel, or edit them directly after loading.

Tip: short labels (1–4 words) stay readable on mobile.

When this template works best

Use Group Maker (Teams 1–6) when you need a clear set of outcomes and want the group to agree up front that any result is acceptable. It’s especially useful when the “hard part” is deciding the options—not the spinning.

Customization tips for this pack

  1. Rename entries to match your exact situation (names, places, tasks, or categories).
  2. Remove anything you don’t want to land on—your wheel should only contain “valid outcomes”.
  3. If you want “higher odds”, duplicate an entry on purpose (just do it intentionally).

See also: How to use ClickTheWheel and FAQ.

FAQ

What is Group Maker (Teams 1–6) best used for?

It’s best when you want a quick, fair pick with zero setup—load it, tweak a few entries, and spin.

Can I replace the list with my own?

Yes. Paste a newline-separated list into the wheel’s entries area to fully customize it.

How do I prevent repeats when selecting multiple winners?

Use “Delete Winner & Spin Again” after each spin to remove the winner from the wheel.